Virtual reality and 360⁰ storytelling

Virtual reality and 360⁰ storytelling

Tuesday, 1 November, 2016
6.30pm for a 7.00pm start

Location

The Hospital Club
24 Endell Street
London
WC2H 9HQ
United Kingdom
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Early Evening

Kate Bulkley chairs the panel on virtual theatre and augmented reality, featuring demonstrations of the latest kit.

 

Virtual Reality and 360⁰ storytelling is a burgeoning area, and this session attempts to make sense of a new industry backed by major players and billions of dollars.

But there seem to be more questions than answers. Can Virtual Reality ever be anything more than a toy for gamers?  How do you tell a meaningful story in 360⁰? Why would anyone want to wear a headset in their living room? Are consumers actually generating compelling content themselves? Finally, is there any money to be made, and if so, where are the opportunities for producers, commissioners and platforms? 

Meanwhile, Apple’s Tim Cook maintains virtual reality is more than just a niche “‘It's really cool”. Our panel maps out the terrain, and considers the creative and business opportunities.

The adjacent playroom is where you will find a great range of experiences to help you decide on the consumer appeal for yourself.

Be sure to download the Sky VR app in advance of the event in order to make the most of the evening. Search 'Sky VR' on the Apple Store or on Android Play Store.

 

RTS would like to thank the following companies for their support in providing the following immersive experiences both before and after the event

 

360events

Creating 360 fully immersive video of your event

AVR Centre

Showcasing Augmented and Virtual Reality (AVR) experiences to companies 

Coventry University

Mobile film-making and immersion journalism

Homido

Mini VR glasses - VR in your pocket

Inception

Creating and delivering 360 and VR entertainment content for consumers worldwide

Jane Gauntlett

Freelance collaborative producer designing creative immersive experiences

Jaunt

Providing an end-to-end solution for creating cinematic VR experiences

Mativision

Streaming live directly to VR from multiple synchronised 360-degree cameras and enabling LIVE 360° and VR experiences since 2008

Matterport

3d virtual tour / virtual reality technology. Transform any physical space into an online 3d model

Myndplay

Customisable EEG Neurofeedback headset, integrating directly into VR headsets

Nexus

Bringing together craft and technology to create engaging stories and experiences

Octagon

VR and AR games and cards

Sky

VR app for high quality immersive reality

Speakers: 
Ken Blakeslee, Conference Chair, VR and AR World
Neil Graham, Executive Producer, Sky VR and Sky Cinema
Spencer Kelly, Presenter, BBC Click
Tamzin Taylor, New Business Development, Android Apps and Games, EMEA, Google
Kate Bulkley, Chair
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Location Details

24 Endell Street
London
WC2H 9HQ
United Kingdom

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Kate Bulkley chairs the panel on virtual theatre and augmented reality, featuring demonstrations of the latest kit.